I will describe two ongoing projects that seek to produce
easily-perceived imagery using new theories in cognitive science
that relate artistic images to realistic images through our
understanding of human visual perception. Much of this talk will
focus on a new computational approach for making convincing
line-drawings of three-dimensional shapes. It goes beyond occluding
contours (which include the silhouette) and creases, and relies on a
new class of lines: suggestive contours. Suggestive contours are
lines on the surface that become true contours in nearby viewpoints;
they turn out to be located at certain view-dependent inflections of
the surface. Suggestive contours convey much richer information
about shape than contours can alone, yet they do so in a way that
harmonizes with the contours. Supported by a range of examples,
I'll discuss the mathematical properties of suggestive contours,
their perceptual implications, and their computational realization.
Event Details
Making Effective Artistic Renderings
- Event Date: November 2, 2004
- Event Start Time: 1:00 PM
- Event End Time: 2:00 PM
- Event Location: Rutgers University, Computer Science and Cognitive Science
- Event Type: Talks: RuCCS Colloquia
- Event Semester: Fall 2004
- Event Contact: Douglas DeCarlo
- Event Extra info: <a href="http://www.cs.rutgers.edu/~decarlo/">Douglas DeCarlo</a>