In fields ranging from technical illustration to mapmaking, artists have
developed distinctive visual styles designed to convey both detail and
overall shape as clearly as possible.� We investigate a non-photorealistic
shading model for 3D shapes, inspired by techniques for cartographic
terrain relief, based on dynamically adjusting the effective light position
for different areas of the surface.� It reveals detail regardless of
surface orientation and, by operating at multiple scales, is designed to
convey detail at all frequencies simultaneously.
Event Details
Exaggerated Shading for Depicting Shape and Detail
- Event Date: October 30, 2006
- Event Start Time: 1:00 PM
- Event End Time: 2:00 PM
- Event Location: Princeton University, Department of Computer Science
- Event Type: Human and Computer Vision Series
- Event Semester: Fall 2006
- Event Contact: Dr. Szymon Rusinkiewicz
- Event Extra info: <a href="http://www.cs.princeton.edu/~smr/">Dr. Szymon Rusinkiewicz</a>